INTRODUCTION
An agents ia anything that can be viewed as Perceiving its environment through sensors and acting upon that environment through effectors. A human agent has eyes, ears, and other organs for sensors, and hands, legs, mouth, and other body parts for effectors.
A robotic agent substitutes cameras and infrared range finders for the sensors and various motors for the effectors. A software agent has encoded bit strings as its percepts and actions. A generic agent is diagrammed.
Our aims in this blog is to design agents that do a good job of acting on their environment. First, we will be a little more precise about what we mean by a good job. Then we will talk about different designs for successfull agent-filling in the question mark.
We discuss some of the generap principles useeeed in the design of agents throughout the blog, chief among which is the principle that agents should know things.
An agents ia anything that can be viewed as Perceiving its environment through sensors and acting upon that environment through effectors. A human agent has eyes, ears, and other organs for sensors, and hands, legs, mouth, and other body parts for effectors.
A robotic agent substitutes cameras and infrared range finders for the sensors and various motors for the effectors. A software agent has encoded bit strings as its percepts and actions. A generic agent is diagrammed.
Our aims in this blog is to design agents that do a good job of acting on their environment. First, we will be a little more precise about what we mean by a good job. Then we will talk about different designs for successfull agent-filling in the question mark.
We discuss some of the generap principles useeeed in the design of agents throughout the blog, chief among which is the principle that agents should know things.
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